[gd_scene load_steps=4 format=2]

[ext_resource path="res://sprites/ui/healthbar/healthbarback.png" type="Texture" id=1]
[ext_resource path="res://sprites/ui/healthbar/healthbarfront.png" type="Texture" id=2]
[ext_resource path="res://objects/ui/UI.gd" type="Script" id=3]

[node name="UI" type="CanvasLayer"]
script = ExtResource( 3 )

[node name="TextureProgress" type="TextureProgress" parent="."]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -37.0
margin_top = -11.0
margin_right = -5.0
margin_bottom = -5.0
texture_under = ExtResource( 1 )
texture_progress = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}

[node name="BobTimer" type="Timer" parent="TextureProgress"]
wait_time = 2.5
autostart = true
[connection signal="timeout" from="TextureProgress/BobTimer" to="." method="_on_BobTimer_timeout"]
