[gd_scene load_steps=4 format=2]

[ext_resource path="res://textures/objects/WoodDoor.jpg" type="Texture" id=1]
[ext_resource path="res://objects/level/Door.gd" type="Script" id=2]

[sub_resource type="BoxShape" id=1]
extents = Vector3( 1.00048, 2.01779, 0.0670184 )

[node name="Door" type="StaticBody" groups=[
"door",
"interactable",
]]
script = ExtResource( 2 )

[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform( 0.4, 0, 0, 0, 0.4, 0, 0, 0, 1, 0, 0, 0 )
texture = ExtResource( 1 )

[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 1 )
