[gd_scene load_steps=5 format=2]

[ext_resource path="res://ui/BeanCount.tscn" type="PackedScene" id=1]
[ext_resource path="res://materials/rock wall.tres" type="Material" id=2]

[sub_resource type="CubeMesh" id=1]
material = ExtResource( 2 )

[sub_resource type="BoxShape" id=2]

[node name="BeanRock" type="StaticBody"]

[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 2 )

[node name="GUIPanel3D" parent="." instance=ExtResource( 1 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 1, 0, 0.275288, 1.01688 )
