[gd_scene load_steps=4 format=2]

[ext_resource path="res://objects/level/Target.gd" type="Script" id=1]

[sub_resource type="CylinderMesh" id=1]
top_radius = 0.8
bottom_radius = 0.8
height = 0.2

[sub_resource type="BoxShape" id=2]
extents = Vector3( 0.927617, 0.9371, 0.214282 )

[node name="Target" type="StaticBody"]
pause_mode = 1
script = ExtResource( 1 )

[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 2 )

[node name="Timer" type="Timer" parent="."]
one_shot = true

[node name="Tick" type="AudioStreamPlayer" parent="."]

[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
