[gd_resource type="SpatialMaterial" load_steps=6 format=2]

[ext_resource path="res://textures/materials/photorealistic_wood/Wood04_Ambient_Occlusion.png" type="Texture" id=1]
[ext_resource path="res://textures/materials/photorealistic_wood/Wood04_Normal.png" type="Texture" id=2]
[ext_resource path="res://textures/materials/photorealistic_wood/Wood04_Roughness.png" type="Texture" id=3]
[ext_resource path="res://textures/materials/photorealistic_wood/Wood04_Base_Color.png" type="Texture" id=4]
[ext_resource path="res://textures/materials/photorealistic_wood/Wood04_Height.png" type="Texture" id=5]

[resource]
params_cull_mode = 2
albedo_color = Color( 1, 0.980392, 0.980392, 1 )
albedo_texture = ExtResource( 4 )
roughness_texture = ExtResource( 3 )
roughness_texture_channel = 4
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 2 )
ao_enabled = true
ao_light_affect = 0.0
ao_texture = ExtResource( 1 )
ao_on_uv2 = false
ao_texture_channel = 0
depth_enabled = true
depth_scale = 16.0
depth_deep_parallax = false
depth_flip_tangent = false
depth_flip_binormal = false
depth_texture = ExtResource( 5 )
uv1_scale = Vector3( 0.1, 0.1, 0.1 )
uv1_triplanar = true
