[gd_resource type="SpatialMaterial" load_steps=2 format=2]

[ext_resource path="res://textures/materials/meat.png" type="Texture" id=1]

[resource]
albedo_texture = ExtResource( 1 )
uv1_scale = Vector3( 0.1, 0.1, 0.1 )
uv1_triplanar = true
