[gd_scene load_steps=8 format=2]

[ext_resource path="res://Objects/Player/bruh.tscn" type="PackedScene" id=1]
[ext_resource path="res://Maps/Environments/test_environment.tres" type="Environment" id=2]

[sub_resource type="PlaneMesh" id=1]
size = Vector2( 80, 80 )

[sub_resource type="ConcavePolygonShape" id=2]
data = PoolVector3Array( 40, 0, 40, -40, 0, 40, 40, 0, -40, -40, 0, 40, -40, 0, -40, 40, 0, -40 )

[sub_resource type="SpatialMaterial" id=5]

[sub_resource type="CubeMesh" id=3]
material = SubResource( 5 )
size = Vector3( 10, 20, 10 )

[sub_resource type="ConcavePolygonShape" id=4]
data = PoolVector3Array( -5, 10, 5, 5, 10, 5, -5, -10, 5, 5, 10, 5, 5, -10, 5, -5, -10, 5, 5, 10, -5, -5, 10, -5, 5, -10, -5, -5, 10, -5, -5, -10, -5, 5, -10, -5, 5, 10, 5, 5, 10, -5, 5, -10, 5, 5, 10, -5, 5, -10, -5, 5, -10, 5, -5, 10, -5, -5, 10, 5, -5, -10, -5, -5, 10, 5, -5, -10, 5, -5, -10, -5, 5, 10, 5, -5, 10, 5, 5, 10, -5, -5, 10, 5, -5, 10, -5, 5, 10, -5, -5, -10, 5, 5, -10, 5, -5, -10, -5, 5, -10, 5, 5, -10, -5, -5, -10, -5 )

[node name="TestMap" type="Spatial"]

[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.682557, 0.221596, -0.510828 )
mesh = SubResource( 1 )

[node name="StaticBody" type="StaticBody" parent="MeshInstance"]

[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"]
shape = SubResource( 2 )

[node name="MeshInstance2" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -11.2205, 6.40451, 0 )
mesh = SubResource( 3 )

[node name="StaticBody" type="StaticBody" parent="MeshInstance2"]

[node name="CollisionShape" type="CollisionShape" parent="MeshInstance2/StaticBody"]
shape = SubResource( 4 )

[node name="Joshua" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 1.80367, 0 )

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 2 )
